The design of this Godzilla figurine cost me a lot of effort. The main challenge was that the rubber suit used for the exhibition did not have any filling inside, causing it to look thinner and unsuitable for direct reference. We had to rely on the most original filming data of Godzilla for the basic body shape and details. In the end, we were able to restore the broad-shouldered triangle-shaped body of Godzilla as depicted in the movie.
We made every effort to match the texture and bumps of the skin, including the particles on the chest, abdomen, neck, and even the dorsal fins, and ensured that the scales and muscles were accurately restored. We also paid attention to the restoration of the occlusion relationship between the oral cavity, upper lip, gums, and teeth, making sure there were no blind spots. The claw sheaths on the toes were arranged in accordance with the on-set photos and carefully refined using the special effects skin suit data.
In the process of testing the head shape, we adjusted the orbital structure by using multi-angle lighting to ensure that the brow bones could form a projection just like in the movie. This was essential for capturing the expression of Godzilla 2004. We also noticed that the fold on the right side of the lower lip of the skin suit used for the exhibition was repaired. However, we chose to restore the fold on the right side as depicted in the film. Our devotion to the movie is reflected in this detail.
Finally, we hope you will enjoy this work. Godzilla 2004 is my favorite version of Godzilla, and this production experience has been both exciting and satisfying for me.